Focus on socket vulnerabilities and metrics.
Last updated: 08 Mar 2025, 23:25 UTC
This page consolidates all known Common Vulnerabilities and Exposures (CVEs) associated with socket. We track both calendar-based metrics (using fixed periods) and rolling metrics (using gliding windows) to give you a comprehensive view of security trends and risk evolution. Use these insights to assess risk and plan your patching strategy.
For a broader perspective on cybersecurity threats, explore the comprehensive list of CVEs by vendor and product. Stay updated on critical vulnerabilities affecting major software and hardware providers.
Total socket CVEs: 10
Earliest CVE date: 31 May 2018, 20:29 UTC
Latest CVE date: 27 May 2023, 16:15 UTC
Latest CVE reference: CVE-2023-32695
30-day Count (Rolling): 0
365-day Count (Rolling): 0
Calendar-based Variation
Calendar-based Variation compares a fixed calendar period (e.g., this month versus the same month last year), while Rolling Growth Rate uses a continuous window (e.g., last 30 days versus the previous 30 days) to capture trends independent of calendar boundaries.
Month Variation (Calendar): 0%
Year Variation (Calendar): -100.0%
Month Growth Rate (30-day Rolling): 0.0%
Year Growth Rate (365-day Rolling): -100.0%
Average CVSS: 2.83
Max CVSS: 5.0
Critical CVEs (≥9): 0
Range | Count |
---|---|
0.0-3.9 | 4 |
4.0-6.9 | 6 |
7.0-8.9 | 0 |
9.0-10.0 | 0 |
These are the five CVEs with the highest CVSS scores for socket, sorted by severity first and recency.
socket.io parser is a socket.io encoder and decoder written in JavaScript complying with version 5 of socket.io-protocol. A specially crafted Socket.IO packet can trigger an uncaught exception on the Socket.IO server, thus killing the Node.js process. A patch has been released in version 4.2.3.
Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. An uncaught exception vulnerability was introduced in version 5.1.0 and included in version 4.1.0 of the `socket.io` parent package. Older versions are not impacted. A specially crafted HTTP request can trigger an uncaught exception on the Engine.IO server, thus killing the Node.js process. This impacts all the users of the `engine.io` package, including those who use depending packages like `socket.io`. This issue was fixed in version 6.4.2 of Engine.IO. There is no known workaround except upgrading to a safe version.
Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. A specially crafted HTTP request can trigger an uncaught exception on the Engine.IO server, thus killing the Node.js process. This impacts all the users of the engine.io package, including those who uses depending packages like socket.io. There is no known workaround except upgrading to a safe version. There are patches for this issue released in versions 3.6.1 and 6.2.1.
Due to improper type validation in attachment parsing the Socket.io js library, it is possible to overwrite the _placeholder object which allows an attacker to place references to functions at arbitrary places in the resulting query object.
Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. A specially crafted HTTP request can trigger an uncaught exception on the Engine.IO server, thus killing the Node.js process. This impacts all the users of the `engine.io` package starting from version `4.0.0`, including those who uses depending packages like `socket.io`. Versions prior to `4.0.0` are not impacted. A fix has been released for each major branch, namely `4.1.2` for the `4.x.x` branch, `5.2.1` for the `5.x.x` branch, and `6.1.1` for the `6.x.x` branch. There is no known workaround except upgrading to a safe version.
The package socket.io before 2.4.0 are vulnerable to Insecure Defaults due to CORS Misconfiguration. All domains are whitelisted by default.
socket.io-parser before 3.4.1 allows attackers to cause a denial of service (memory consumption) via a large packet because a concatenation approach is used.
Engine.IO before 4.0.0 allows attackers to cause a denial of service (resource consumption) via a POST request to the long polling transport.
Socket.io is a realtime application framework that provides communication via websockets. Because socket.io 0.9.6 and earlier depends on `Math.random()` to create socket IDs, the IDs are predictable. An attacker is able to guess the socket ID and gain access to socket.io servers, potentially obtaining sensitive information.
engine.io-client is the client for engine.io, the implementation of a transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. The vulnerability is related to the way that node.js handles the `rejectUnauthorized` setting. If the value is something that evaluates to false, certificate verification will be disabled. This is problematic as engine.io-client 1.6.8 and earlier passes in an object for settings that includes the rejectUnauthorized property, whether it has been set or not. If the value has not been explicitly changed, it will be passed in as `null`, resulting in certificate verification being turned off.