CVE-2026-46223
Vulnerability Scoring
Security assessments indicate that CVE-2026-46223 presents a notable risk, potentially requiring prompt mitigation.
Security assessments indicate that CVE-2026-46223 presents a notable risk, potentially requiring prompt mitigation.
Status: Analyzed
Last updated: 🕡 11 Jun 2026, 18:30 UTC
Originally published on: 🕙 28 May 2026, 10:16 UTC
Time between publication and last update: 14 days
CVSS Release: version 3
nvd@nist.gov
Primary
CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:U/C:N/I:N/A:H
CVE-2026-46223: In the Linux kernel, the following vulnerability has been resolved: cgroup: Defer css percpu_ref kill on rmdir until cgroup is depopulated A chain of commits going back to v7.0 reworked rmdir to satisfy the controller invariant that a subsystem's ->css_offline() must not run while tasks are still doing kernel-side work in the cgroup. [1] d245698d727a ("cgroup: Defer task cgroup unlink until after the task is done switching out") [2] a72f73c4dd9b ("cgroup: Don't expose dead tasks in cgroup") [3] 1b164b876c36 ("cgroup: Wait for dying tasks to leave on rmdir") [4] 4c56a8ac6869 ("cgroup: Fix cgroup_drain_dying() testing the wrong condition") [5] 13e786b64bd3 ("cgroup: Increment nr_dying_subsys_* from rmdir context") [1] moved task cset unlink from do_exit() to finish_task_switch() so a task's cset link drops only after the task has fully stopped scheduling. That made tasks past exit_signals() linger on cset->tasks until their final context switch, which led to a series of problems as what userspace expected to see after rmdir diverged from what the kernel needs to wait for. [2]-[5] tried to bridge that divergence: [2] filtered the exiting tasks from cgroup.procs; [3] had rmdir(2) sleep in TASK_UNINTERRUPTIBLE for them; [4] fixed the wait's condition; [5] made nr_dying_subsys_* visible synchronously. The cgroup_drain_dying() wait in [3] turned out to be a dead end. When the rmdir caller is also the reaper of a zombie that pins a pidns teardown (e.g. host PID 1 systemd reaping orphan pids that were re-parented to it during the same teardown), rmdir blocks in TASK_UNINTERRUPTIBLE waiting for those pids to free, the pids can't free because PID 1 is the reaper and it's stuck in rmdir, and the system A-A deadlocks. No internal lock ordering breaks this; the wait itself is the bug. The css killing side that drove the original reorder, however, can be made cleanly asynchronous: ->css_offline() is already async, run from css_killed_work_fn() driven by percpu_ref_kill_and_confirm(). The fix is to make that chain start only after all tasks have left the cgroup. rmdir's user-visible side then returns as soon as cgroup.procs and friends are empty, while ->css_offline() still runs only after the cgroup is fully drained. Verified by the original reproducer (pidns teardown + zombie reaper, runs under vng) which hangs vanilla and succeeds here, and by per-commit deterministic repros for [2], [3], [4], [5] with a boot parameter that widens the post-exit_signals() window so each state is reliably reachable. Some stress tests on top of that. cgroup_apply_control_disable() has the same shape of pre-existing race: when a controller is disabled via subtree_control, kill_css() ran synchronously while tasks past exit_signals() could still be linked to the cgroup's csets, and ->css_offline() could fire before they drained. This patch preserves the existing synchronous behavior at that call site (kill_css_sync() + kill_css_finish() back-to-back) and a follow-up patch will defer kill_css_finish() there using a per-css trigger. This seems like the right approach and I don't see problems with it. The changes are somewhat invasive but not excessively so, so backporting to -stable should be okay. If something does turn out to be wrong, the fallback is to revert the entire chain ([1]-[5]) and rework in the development branch instead. v2: Pin cgrp across the deferred destroy work with explicit cgroup_get()/cgroup_put() around queue_work() and the work_fn. v1 wasn't actually broken (ordered cgroup_offline_wq + queue_work order in cgroup_task_dead() saved it) but the explicit ref removes the dependency on those non-obvious invariants. Also note the pre-existing cgroup_apply_control_disable() race in the description; a follow-up will defer kill_css_finish() there.
The exploitability of CVE-2026-46223 depends on two key factors: attack complexity (the level of effort required to execute an exploit) and privileges required (the access level an attacker needs).
CVE-2026-46223 presents an accessible attack vector with minimal effort required. Restricting access controls and implementing security updates are critical to reducing exploitation risks.
A lower complexity and fewer privilege requirements make exploitation easier. Security teams should evaluate these aspects to determine the urgency of mitigation strategies, such as patch management and access control policies.
Attack Complexity (AC) measures the difficulty in executing an exploit. A high AC means that specific conditions must be met, making an attack more challenging, while a low AC means the vulnerability can be exploited with minimal effort.
Privileges Required (PR) determine the level of system access necessary for an attack. Vulnerabilities requiring no privileges are more accessible to attackers, whereas high privilege requirements limit exploitation to authorized users with elevated access.
Above is the CVSS Sub-score Breakdown for CVE-2026-46223, illustrating how Base, Impact, and Exploitability factors combine to form the overall severity rating. A higher sub-score typically indicates a more severe or easier-to-exploit vulnerability.
Below is the Impact Analysis for CVE-2026-46223, showing how Confidentiality, Integrity, and Availability might be affected if the vulnerability is exploited. Higher values usually signal greater potential damage.
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