CVE-2004-0608
Vulnerability Scoring
An extreme security risk, CVE-2004-0608 must be addressed immediately to prevent system compromise.
An extreme security risk, CVE-2004-0608 must be addressed immediately to prevent system compromise.
Status: Deferred
Last updated: 🕐 03 Apr 2025, 01:03 UTC
Originally published on: 🕔 06 Dec 2004, 05:00 UTC
Time between publication and last update: 7422 days
CVSS Release: version 2
CVE-2004-0608: The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Postal 2 1337 and earlier, Rune 107 and earlier, Tactical Ops 3.4.0 and earlier, Unreal 1 226f and earlier, Unreal II XMP 7710 and earlier, Unreal Tournament 451b and earlier, Unreal Tournament 2003 2225 and earlier, Unreal Tournament 2004 before 3236, Wheel of Time 333b and earlier, and X-com Enforcer, allows remote attackers to execute arbitrary code via a UDP packet containing a secure query with a long value, which overwrites memory.
The exploitability of CVE-2004-0608 depends on two key factors: attack complexity (the level of effort required to execute an exploit) and privileges required (the access level an attacker needs).
The vulnerability CVE-2004-0608 is highly exploitable since it requires low complexity and no authentication.
A lower complexity and fewer privilege requirements make exploitation easier. Security teams should evaluate these aspects to determine the urgency of mitigation strategies, such as patch management and access control policies.
Attack Complexity (AC) measures the difficulty in executing an exploit. A high AC means that specific conditions must be met, making an attack more challenging, while a low AC means the vulnerability can be exploited with minimal effort.
Privileges Required (PR) determine the level of system access necessary for an attack. Vulnerabilities requiring no privileges are more accessible to attackers, whereas high privilege requirements limit exploitation to authorized users with elevated access.
Above is the CVSS Sub-score Breakdown for CVE-2004-0608, illustrating how Base, Impact, and Exploitability factors combine to form the overall severity rating. A higher sub-score typically indicates a more severe or easier-to-exploit vulnerability.
Below is the Impact Analysis for CVE-2004-0608, showing how Confidentiality, Integrity, and Availability might be affected if the vulnerability is exploited. Higher values usually signal greater potential damage.
The EPSS score estimates the probability that this vulnerability will be exploited in the near future.
EPSS Score: 81.737% (probability of exploit)
EPSS Percentile: 98.67%
(lower percentile = lower relative risk)
This vulnerability is less risky than approximately 1.3299999999999983% of others.
NVD-CWE-Other
Stay updated with real-time CVE vulnerabilities and take action to secure your systems. Enhance your cybersecurity posture with the latest threat intelligence and mitigation techniques. Develop the skills necessary to defend against CVEs and secure critical infrastructures. Join the top cybersecurity professionals safeguarding today's infrastructures.